Omnisphere 1. 2 Update For Omnisphere Mac 64

Omnisphere 1. 2 Update For Omnisphere Mac 64 3,9/5 2570 reviews
SALES, UPGRADES, DELIVERY:

Where can I purchase Omnisphere 2?
Download sales and Upgrades are now available for purchase in our Webstore/Techshop. Physical sales (boxed with USB drive) are handled exclusively through our Authorized Resellers.

If I already own Omnisphere, is there an Upgrade to Omnisphere 2?
Yes! If you already are an Omnisphere customer, you are eligible for the Omnisphere 2 Upgrade - available now in the Webstore/Techshop.

If I already own Atmosphere, is there an Upgrade to Omnisphere 2?
Yes! If you already are an Atmosphere customer, you are eligible for the Omnisphere 2 Legacy Upgrade - available now in the Webstore/Techshop.

Is there a DEMO version of Omnisphere 2 I can try?
Because of the size of our instruments, we don't offer Demo versions. However, you can contact one of our local dealers in your area in order to arrange a live demo of Omnisphere 2. To find a local dealer in your area, please contact your local Authorized Reseller.

Feb 25, 2010  BURBANK, CA- FEBRUARY 24, 2010 - Spectrasonics today announced the release of Omnisphere(r) version1.2 with full 64-bit cross-platform support for the award-winning virtual instrument. The Omnisphere update features over 200 new Omnisphere patches for over 7,000 total sounds in the factory library. Omnisphere 1 by Spectrasonics (@KVRAudio Product Listing): Omnisphere combines a wide variety of hybrid realtime synthesis techniques, an epic library of 'Psychoacoustic' sounds, and many innovative features that have never been seen before in any hardware or software synthesizer. Omnisphere is designed with a unique user interface containing progressive layers of 'zooming' to accommodate the. Feb 24, 2010 Spectrasonics has announced the released of version 1.2 of Trilian and Omnisphere, two virtual instruments for Windows and Mac. Changes in Trilian / Omnisphere Software 1.2.0n 64-bit native support with Mac OSX 64-bit hosts 32-bit Sample File Server – more memory access in 32-bit systems (Mac only) New Browser “Favorites” system with star ratings “Projects”.

How are Spectrasonics Instruments delivered to new users?
All Spectrasonics instruments are available in two different editions: Boxed and Download. The physical boxed editions now contain high quality USB drives and are sold exclusively to new customers through our Authorized Resellers. The download editions are now available and sold exclusively through our Webstore/Techshop.

Omnisphere 1. 2 Update For Omnisphere Mac 64 Bit

Aren’t Spectrasonics Instruments delivered on DVD-ROMS?
They used to be, but this is no longer the case. All our physical boxed versions have now been revised with high-quality USB drives. For convenience, we now also offer download sales of new Spectrasonics Instruments direct to customers from our Webstore/Techshop. Both of these new delivery platforms offer much faster and more reliable installations than DVD discs.

If I buy the Boxed version, will I also be able to get a download in the future? If I buy the Download Edition, will I also be able to get a drive? If I have the DVD-ROM edition, will I be able to get the drive or future downloads if I need them?
Yes to all of the above! We are happy to announce that there are now alternative forms of installation available optionally to registered users - no matter which edition you have originally purchased.

Spectrasonics is keenly aware that many users no longer have computers with optical drives and there are numerous scenarios when the convenience of downloading or the speed of a USB drive would be a preferred form of installation for different types of users. To address all the various user needs and scenarios, Spectrasonics has a new Support Services area that offers Alternative Installation USB Drives and Additional Download Installations for optional purchase. These services are available for purchase in our Webstore/Techshop for registered users.

How is the Upgrade delivered? Is it downloadable? How big?
The Omnisphere 2 Upgrade package is a 60GB download which you can order through Webstore/Techshop.

Is the Omnisphere 2 Upgrade available as a physical product?
Not at this time. Our download service is highly reliable though.. even with slower connections.

Can I download the upgrade?
Yes. The upgrade is now exclusively available as a download in our Webstore/Techshop.

Omnisphere 1. 2 Update For Omnisphere Mac 64 Version

Does an Omnisphere 1 license need to be registered and authorized in my Spectrasonics User Account in order to qualify for the Omnisphere 2 Upgrade?
Yes.

Does Omnisphere 1 need to be installed on my computer before purchasing and installing the upgrade to Omnisphere 2?
No. Upgrading to Omnisphere 2 will supply the complete 60GB Omnisphere 2 sound library, which includes the sounds from Omnisphere 1. If Omnisphere 1 is already installed, you will not lose any custom user-created sounds or third-party libraries.

Do I need to have Atmosphere installed before purchasing the upgrade to Omnisphere 2?
No, but if you are an Atmosphere user you will need to have it authorized and registered to qualify for the Legacy upgrade.

Is there a student discount price for Omnisphere 2?
Spectrasonics doesn't offer student discounts, however qualifying schools and institutions can participate in our EDU program.

Does Spectrasonics allow for used sales/license transfers of Omnisphere 2?
Please see the License Transfer FAQs area of the Knowledgebase for more info on our License Transfer Policy.

Omnisphere 1. 2 Update For Omnisphere Mac 64 Pc

Can I upgrade if I bought a used copy of Omnisphere v1?
Yes, but only if that copy of Omnisphere has been properly license transferred through Spectrasonics.

Can I upgrade if I bought a used copy of Atmosphere?
Yes, but only if that copy of Atmosphere has been properly license transferred through Spectrasonics.

If I upgrade my Atmosphere to Omnisphere 2 can I later resell and transfer the license of either instrument used to someone else?
No. Customers who participate in a special upgrade program for any Spectrasonics virtual instruments are not eligible for license transfers either for the original instrument or its subsequent upgrade. For example, if an original owner of Atmosphere takes advantage of our special “legacy” upgrade program to Omnisphere 2, the owner is not permitted to resell either instrument and no license transfer will be granted.

If I upgrade my Omnisphere v1 to Omnisphere 2 can I later resell and transfer the license of either instrument used to someone else?
Since it is the same original license, Omnisphere 2 would still be eligible for a future license transfer. However, Omnisphere 1 cannot be transferred as a separate product.

Are Omnisphere 1 and Omnisphere 2 different instruments/products?
No. Omnisphere 2 is simply the next major version of Omnisphere.

Is Omnisphere 2 a Stand-alone app or a Plugin?
Omnisphere 2 includes a standalone application and VST/AU/AAX plug-in platforms that work in all the major DAWs and hosts.

What is the STEAM engine?
STEAM™ is our in-house core technology that is the foundation of Omnisphere, Trilian and a new generation of Spectrasonics instruments.

So does Omnisphere replace Atmosphere?
Yes, Omnisphere is Atmosphere's successor.

COMPATIBILITY/REQUIREMENTS:

What are the minimum system requirements for Omnisphere 2?
You can view them HERE.

Is it compatible with xxx?
Check our Compatibility FAQs in the Knowledgebase which we keep up to date with the latest info.

Will Omnisphere 2 replace my Omnisphere plug-in?
Yes. Omnisphere 2 is the next version of Omnisphere. When installed, the Omnisphere 2 Upgrade contents (20GB) merge with the existing Omnisphere 1 library and become one product, replacing Omnisphere 1 as a plug-in.

When opening older projects which use sounds from Omnisphere 1, will they load the same?
Absolutely - it is still Omnisphere! Version 2 is fully backwards compatible with version 1 projects.

Will custom saved patches/multis be negatively affected when upgrading to Omnisphere 2?
No. They will open and operate the same as always.

Will third party patches be negatively affected when upgrading to Omnisphere 2?
No. All third-party Omnisphere v1 libraries are fully compatible with Omnisphere 2.

Does Omnisphere 2 use Copy Protection?
Yes, please see the Copy Protection FAQs area of the Knowledgebase for more information on our system.

Does Omnisphere 2 include a manual?
All our instruments include a comprehensive online Reference Guide, which is accessible directly through the plug-in. The integrated Reference Guide is searchable and we can keep it up to date with the software releases. You can check out the Reference Guide HERE.

How fast of a computer will I need to run Omnisphere 2?
As with all virtual instruments - the faster the better. Omnisphere 2 is designed to run optimally on modern computers. See the System Requirements for more information.

Does Omnisphere 2 need more CPU power than Omnisphere v1?
Not significantly more. Some newer patches require more resources than older ones. However, many new patches do not require more resources.

Does Omnisphere 2.5 need more CPU power than Omnisphere 2.4?
Not significantly more. Some newer patches require more resources than older ones. However, many new patches do not require more resources.

Is Omnisphere 2 compatible with 32-bit and 64-bit systems?
Omnisphere 2.4 and earlier are compatible with both 32-bit and 64-bit systems. Omnisphere 2.5 and higher are compatible exclusively with 64-bit systems.

Can I easily switch back and forth between Omnisphere 2.5 and Omnisphere 2.4?
Yes! We have a rollback installer that’s easy to use for this purpose if you are unsure if you are ready for 2.5 or not.

Does Omnisphere 2 use streaming?
Yes! Omnisphere 2 streams from the drive for quick loading of the sounds. Drive streaming is configurable as well.

Can I selectively install parts of the Omnisphere 2 library since it is so large?
Because of patch compatibility, Omnisphere 2 must always be installed with the complete library. However, you can install the 60 Gigabyte library to a secondary or external drive if you wish.

Will Omnisphere 2's streaming benefit from a faster hard drive?
Fast drives are a smart way to go of course. There's a chapter in the Reference Guide devoted to optimizing Performance with Omnisphere 2.

Can I install Omnisphere 2 on a different drive?
Yes, you can definitely install the library to a secondary or external drive.

Can I Use My Own Audio in Omnisphere 2?
Yes! You can now use any WAV or AIFF audio files in Omnisphere as soundsources for creating your own amazing sounds! Omnisphere 2 supports bit depths up to 24-bit files and sample rates up to 192kHz.

Will the audio import in Omnisphere 2 be for single audio files or multi-samples?
Omnisphere 2 supports one audio file of any length per soundsource. You can layer up to four soundsources in a patch and 8 patches in a multi. Keep in mind that Omnisphere's focus is as a synthesizer and will never be a sampler with multiple velocities, key-mapping, round-robin, etc. - there are other instruments out there that do that very well.

Omnisphere 2 allows you to easily turn your audio files and even your audio tracks/mixes into synthesis source for Omnisphere 2's powerful oscillators. It's remarkable how much you can creatively mangle one sound and transform it into something awesome!

A flagship synthesizer gets updated with an improved arpeggiator and many more profiles for hardware integration.

by Rob Mitchell, May 2019

Omnisphere 2.6 features a new and improved arpeggiator and support for many more hardware synthesizers. Over 1,600 new patches have been added, it has over 500 DSP waveforms and it now includes over 14,000 sounds to choose from. Before I go into any depth on the new features in 2.6, I thought I’d briefly describe some basics of Omnisphere in case you are not familiar with it. Each patch (part) can have up to four layers, effects and a dedicated arp. For each layer, you can select between sample sources or waveforms for standard synthesis with optional unison or the Harmonia feature which multiplies each layer’s oscillator capabilities. The sample sources can also be manipulated with the synthesis features. You can easily copy and paste the settings between the layers. Several filter types are available with serial and parallel settings. There are 48 slots for setting up modulation in the mod matrix section, eight LFOs, twelve envelopes, waveshaping, ring modulation, FM and granular synthesis can further enhance your patches. A huge selection of effects are on board to give your patches just the right edginess or polish that they might need. A Multi is a higher level than the part that can use a combination of patches in different configurations with up to eight parts simultaneously. The re-sizable display makes it a joy to use on any size of monitor.

Omnisphere requires a 2.4 GHz or higher CPU and 8+ GB of RAM. For the PC it requires Windows 7 (or higher OS) 64-bit, and for the Mac you’ll need OS X 10.11 El Capitan (or higher). It works with AU, AAX, VST 2.4 compatible hosts and there is a standalone version.

This review will mainly lean towards what is new for version 2.6. Here is an earlier review we published for version 2.3 which covers some other details: https://soundbytesmag.net/omnisphere23review/

Arpeggiator

With the 2.6 update Spectrasonics has added eight additional pattern modes for the arpeggiator giving it a total of nineteen modes. Those modes include Chord, Up, Down, Up and Down, As Played, Stairs, Join, and many others. Here are three examples of some of the newer modes: The Join mode plays the low note, then the highest note, and continues alternating between notes until they reach each other (hence “join”) with the intervals between the notes closing in towards the middle. The Spread mode is similar to Join, but it works the other way around; alternating low and high, but this time gradually working their way outward (versus inward). The Stairs mode is a rising pattern which rises upward in a similar way to the shape of stairs: two notes upward and then one note down, and it continues that pattern repeatedly.

The three included Trigger modes will determine how and when the arp is restarted. The modes are Legato (the arp pattern continues as long as notes are played legato), Song Position (depends on the host settings) and Note (restarts pattern with each new note played). You can set up to a four octave range, change the speed of the arp, and adjust the length of the events you’ve configured in the arp. Other features include a swing amount control and a velocity slider. The velocity slider controls the balance between the step velocity settings in the pattern and the actual velocity of the keys that are played. To set the time value for the steps, you use the Clock setting. From there you may choose the timing value you’d like, such as 1/1, which would mean each step equals a quarter note, 1/2 equals a half note, and 1/4 is a quarter note, etc. Triplet and dotted settings are also included.

Each pattern can have up to 32 steps. To set the number of the steps, you just drag the small blue bar (below the sequence of numbers) until you have the desired amount. The button above of each step number will turn it on or off, or you can click above the button to set the velocity amount (drag up and down to set) and that will also enable the step. To transpose each step, you just click on the 0 (if you started with a blank arp setting) that’s above whichever step you want change.

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When you click right above each step it will bring up a menu where you may select from a number of settings. These can be added per-step, and include Transpose, Slide, Chord voicings (with inversions!) and Hi or Lo. Hi ignores the arp and plays the highest note played for that step, and Lo does the same thing for the lowest note played. The Step Dividers will divide each step into various multiples of themselves (i.e. doubles, triples, etc.) and the velocity amount of each division can be set to rise or fall over time.

The new Capture function will grab the notes that you played along with any arp settings you are using at the same time. You can drag the file it generates to another track in your DAW for use with other synth/sampler plugins you may have. The length of the recording can be set to 1, 2, 4, 8 or 16 bars and it automatically starts with the first note you play. It worked perfectly for me when I tried it myself. This is how it looks after I dragged the recorded arp sequence over into my DAW:

Hardware Integration

One of the most exciting features added in version 2.5 was the hardware integration. It allows you to use your hardware synthesizer as a controller to interface with Omnisphere. It isn’t just a MIDI-learn type of setting, as it goes much deeper than that. Each profile is primed and ready to work specifically with that particular synthesizer. You can take the original synth’s sound (or at least a very close likeness of it) to new heights of creativity using the many modulation capabilities and effects available in Omnisphere. I mention a “close likeness” because the way this works depends on how the Spectrasonics programming wizards configured it for each synth. They went into great detail for each of them, and added some new features to make Omnisphere work in much the same way as the hardware.

One such feature that was added in 2.6 is the Bias control. With this addition, it can match the same bias settings that the Roland D-50 synthesizer has. There are eight bias controls per part and you can set them to a certain key (the Bias Point) which affects the other keys above or below it in a linear fashion. It is similar to key tracking, but is more customizable and can be assigned to any of Omnisphere’s available modulation targets. A Left/Right setting lets you pick which side of the keyboard is affected on either side of the Bias point. The range of modulation can also be multiplied by 4 using the 4X button.

Most patches included use more than one layer per patch. Some will use a combination of samples in one layer along with Omnisphere’s powerful synthesis features in another layer. In this latest update, Omnisphere now includes support for over 60 hardware synthesizers and hundreds of new patches.

Here is the synth hardware support list at the time of my review (there may be others in the works).

Even if you don’t have one of those hardware synths, you can still load the patches that were made to integrate with it and access the modeled waveforms and/or samples. For this part of the review I thought I’d cover my experiences while using the Moog Sub Phatty. How to install garageband on mac.

It’s very easy to get started. Up at the top of the GUI is a small button labeled HW. Clicking that will give you a menu with a long list of hardware profiles. For my setup, I chose Moog Sub Phatty from that list and it was smooth sailing after that. There are several patches to choose from in Omnisphere (under the category name of SPHAT) that you can tweak or you might want to start from scratch with just basic settings. The controls on the hardware work well with the software and I didn’t run into any issues. Say you want to switch the waveform for the LFO. No problem there. When you change it on the Sub Phatty it switches over to the same waveform in Omnisphere. The same goes for selecting the waveform type for the oscillator, and many others. If you change filter cutoff or the ADSR envelope settings, it automatically bounces you over to the correct display in Omnisphere and changes the corresponding setting.

Update

I noticed that within the Default Sub Phatty patch (first patch when you load the profile) there is a Moog Modular Raw Triangle sample which is used in place of the sub-oscillator in the Sub Phatty. Turning up the sub-oscillator control on the Sub Phatty increases the level for the sample in the layer. The only issue I had with that is the Sub Phatty uses a square waveform for the sub-oscillator, but it still sounds good anyway. Another thing I noticed is that none of the patches in the SPHAT category use the modeled Sub Phatty waveforms in Omnisphere, but around 90% of the patches are using the modeled Moog Modular 4X Shapes wavetable instead. It seems they designed them that way because the regular Sub Phatty modeled waveforms only blend between two different shapes. The Modular 4X type can blend between the same (or at least very similar) waveform shapes that are available on the Sub Phatty, so in that way it is much closer to feel of the original. I know it is supposed to be in the likeness of the hardware and not an emulation of sorts, but I was a little surprised when I found a patch called “Yearning Chips” in the SPHAT category which uses none of the Moog labeled waveforms at all.

When I tried using the preset buttons located over the left side of Sub Phatty, I thought that maybe it would switch to similar sounding patches in Omnisphere, but it didn’t. Then I remembered that there is a part in the setup instructions that mentions for the preset buttons to work you have to assign them with the MIDI Program Change Learn function.

One other thing I wanted to test was using the hidden functions that the Sub Phatty has. The first one I tried was the filter slope setting. The results were a little strange, as I selected (in order) 6dB/octave, 12dB/octave, 18dB/octave and finally the classic Moog 4-pole 24dB/octave setting on the Sub Phatty. This is done by going into what they call Shift mode, and then you press the Bank 2 and Patch 1 buttons at the same time. Then you just press one of the four lowest keys (C, C#, D, D#) to change to one of the different slope settings I mentioned earlier. So what result did I get? When I pressed the low C key it changed to the HPF Power 24dB, C# gave me the Bandpass Power 24dB, the D key switched it to the LPF Power 12dB, and the D# changed it to the LPF Power 24dB. Anyway, C should have been 6dB/octave, C# normally changes it to 12dB/octave, D is for 18dB/octave slope, and D# is for the 4-pole 24dB/octave setting. Long story short, I ended up writing to Spectrasonics support. They promptly wrote me back that same day and told me the hidden functions of the Sub Phatty are not mapped out. I’m glad I reached out to them since it saved me lots of time and frustration. However, the fact that they are not mapped should be documented somewhere.

As for the other sounds that are available, the Roland D-50 patches hold a special place in my heart as I used the actual synth hardware while attending college. They had a D-50 in the music studio along with (among other items) some samplers, drum machines, many microphones and cords, a mixing console, patch bay and an Atari 1040ST. When I first heard the D-50 I was amazed by its sound and wanted to use it for nearly everything. The patches in the Omnisphere 2.6 update are very close to the original sounds you may remember from way back when, that is, if you’ve ever heard the real deal. Even if you didn’t use the D-50 yourself, it has been used in many movie and TV soundtracks, and major artists have featured it on their albums. It was definitely one popular synth, that’s for sure! Don’t get me wrong, there are many great patches from other synths included as well. I found myself returning to the Alesis Andromeda, Sequential OB-6, and Nord Wave patches more often than some of the others. I can’t imagine how much work Spectrasonics put in to create all the sampled sounds, modeled waveforms/wavetables and patches, as well as the hardware configuration settings. It must have been an enormous task, but I am sure it was a labor of love along the way. Hopefully they will have more releases for the hardware integration (along with additional patches, of course) down the road.

Conclusion

I was very impressed by Omnisphere’s easy to use interface. Once I knew where everything was located (there is a small learning curve) it was easy to navigate to the various sections of the synth. It is very intuitive and a joy to work with. It is easily one of simplest to use (yet most powerful!) synths I have ever encountered. With that said, for such a small update (0.1 increment) it represents a huge undertaking in man-hours for the craftsmanship of preset design and hardware integration. The only improvements I can think of are the ability to use the arpeggiator as a mod source and maybe a few more options for the granular synthesis. Though I have never seen Omnisphere on any type of sale (unless I didn’t get the memo?), the updates are such a huge value that it easily makes the full price asked for well worth the cost. Well done Spectrasonics!

Omnisphere 2.6 retails for $499 USD you can get more info on Omnisphere here:

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